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[PR #189] [MERGED] Fix gyro of SC in switch mode being to sensitive #230
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📋 Pull Request Information
Original PR: https://github.com/safijari/openpuck/pull/189
Author: @Bambusbro
Created: 7/24/2026
Status: ✅ Merged
Merged: 7/29/2026
Merged by: @safijari
Base:
main← Head:fix-switch-gyro-scale📝 Commits (2)
3136992fix gyro-roll data in switch mode being to fast compared to Steam mode or Switch Pro Controlleraa1cc6cfix gyro-pitch and yaw sensitivity in steam mode📊 Changes
1 file changed (+9 additions, -0 deletions)
View changed files
📝
OpenPuck/mode_switch_pro.cpp(+9 -0)📄 Description
The gyro axis' of the SC (Steam Controller) seem to be a little more sensitive as needed for the switch, making gyro movement faster than it should be.
Reduced the roll-sensor to 80%, yaw and pitch to 90% (not that much different)
I tested it first on switch in Splatoon 3 by switching around an original Switch Pro Controller and SC and later using the motion section on Dolphin Emulator on PC to compare the raw motion visualization.
Now the motion is the same as the Switch Pro Controller and the SC in Steam mode (at least to my eye).
🔄 This issue represents a GitHub Pull Request. It cannot be merged through Gitea due to API limitations.