[GH-ISSUE #265] (Feature request) Trigger deadzone slider #120

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opened 2026-10-22 05:04:43 +00:00 by roman · 1 comment
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Originally created by @Ajzak2 on GitHub (Sep 2, 2026).
Original GitHub issue: https://github.com/safijari/openpuck/issues/265

Hello,
I'm planning on doing a dual stage trigger mod for my controller, and as it would work perfectly with steam input. I'm worried that the reduced travel will interfere with other modes. Is it possible to add a slider for adjusting the trigger values per-mode?

This is the mod in question.

Originally created by @Ajzak2 on GitHub (Sep 2, 2026). Original GitHub issue: https://github.com/safijari/openpuck/issues/265 Hello, I'm planning on doing a dual stage trigger mod for my controller, and as it would work perfectly with steam input. I'm worried that the reduced travel will interfere with other modes. Is it possible to add a slider for adjusting the trigger values per-mode? [This is the mod in question.](https://www.reddit.com/r/SteamController/comments/1ufs6lo/made_a_quick_video_for_those_wanting_to_see_the/)
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@safijari commented on GitHub (Sep 5, 2026):

Yes absolutely, should be easy.

<!-- gh-comment-id:5548696629 --> @safijari commented on GitHub (Sep 5, 2026): Yes absolutely, should be easy.
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safijari/openpuck#120
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