Beast Of Reincarnation (WinGDK) crashes when using FSR-FG Input #1224
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roman/OptiScaler2#1224
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Game name and version:
Beast Of Reincarnation(WinGDK)
Mods and mod versions used
Optiscaler_0.9.4-final.20260718._MM.7z
GPU
A770
OS
Win 11
Used automated or manual install?
If on AMD/Intel and Automated, used DLSS inputs?
Also please mention in description which upscaler inputs are used (which upscaler you selected in game settings).
Did you check the Wiki and Compatibility List?
Please describe the issue and steps to reproduce it
Spoofing has been disabled due to the issue https://github.com/optiscaler/OptiScaler/issues/1223.
According to https://github.com/optiscaler/OptiScaler/wiki/Beast-of-Reincarnation, set
EnableFsr3Inputs=false.I have attached
LogLevel=0andLogToFile=truein OptiScaler.ini, zip it if too big)OptiScaler.log
game crashed after starting.
Yet another thing I can't reproduce on latest Steam version - works fine even without any of the quirks applied after 0.9.4, no Engine.ini edits either
Maybe try with
AlwaysCaptureFSRFGSwapchain=trueand/or the Engine.ini commands listed in the Compat entry.The Engine.ini file does not fix the issue.
Using
AlwaysCaptureFSRFGSwapchain=truewill cause the game to crash immediately.I tried to start the game first and then enable FSRFG. The result was that the FG did not take effect.